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Player housing in Lego Universe

#1 User is offline   DoranM Icon

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Posted 19 January 2010 - 03:33 PM

I've always been a fan of player housing, and the way Lego Universe does it looks awesome.

From the little we saw at the CES 2010 show it looks like player housing is instanced, but it's very easy for friends to come visit you. You can use the parts and pieces you collect in the world, and from killing spawn and bosses, and some standard pieces. You are limited in the number of pieces you can use, but it's a sizable amount that shouldn't restrict you building your house at all in Lego Universe.

Friends can also be on the map, and help you build your house. You an use any of the pieces you find from ANY of the lego themes, space, medieval, etc. and combine them as you see fit. Pieces are also customizable by color and texture.


I think the coolest thing shown off was the ability for you to set actions for pets and moving Lego parts.
For example you can set your pet to patrol and make a sound when you walk by, or set pieces to vibrate, swing, jump, or make noises on click, approach, or a large number of other options.

The combination and possibilities for player housing in Lego Universe is truly limitless.
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#2 User is offline   w13 Icon

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Posted 19 January 2010 - 05:12 PM

In one of the videos, it was mentioned that players can use a sort of "programming language with bricks" to really customize things.
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#3 User is offline   DoranM Icon

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Posted 19 January 2010 - 08:02 PM

yeah that's the same language for the pet i mentioned, it's doable to any object :D
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#4 User is offline   Michael Icon

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Posted 09 February 2010 - 07:06 PM

Is there any information as to the different pieces that will be available for use? I assume the common bricks are standard, but what about rotating pads or joints? Also, what will the UI for this be like? Identical to the standard gameplay interface, or something more specialized?
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#5 User is offline   DoranM Icon

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Posted 22 February 2010 - 05:48 PM

It's supposed to be every piece from every lego set...the numbers are astounding ;D
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#6 User is offline   Shauly Icon

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Posted 22 February 2010 - 07:41 PM

It would be awesome if we could design our own specialty bricks as well. I can just imagine all the awesome things I could build that I never could before. :lol:
Shauly

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#7 User is offline   DoranM Icon

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Posted 22 February 2010 - 07:47 PM

I think you can customize the color and of course use their amazing built in tool to set up macro and event tags, not sure about shape/size customization though.
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#8 User is offline   Aerocris Icon

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Posted 22 February 2010 - 08:19 PM

I'm not very partial to player housing without any particular benefits to be had by more radical players that are interested primarily in the combat or questing sides of the game; being able to unlock a cow in your tree house in Kokiri Village in Ocarina of Time comes to mind :lol:
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#9 User is offline   Justincrdibl Icon

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Posted 22 February 2010 - 08:30 PM

View PostShauly, on 22 February 2010 - 07:41 PM, said:

It would be awesome if we could design our own specialty bricks as well. I can just imagine all the awesome things I could build that I never could before. :lol:

Well with 80,000 different bricks, I don't think we need to be able to design our own bricks in order to make some really incredible things. I still cant get over that; 80,000 blocks!
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#10 User is offline   PlNOY Icon

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Posted 22 February 2010 - 08:42 PM

I remember when I was young I loved lego. Still do. But it's just collecting in the dust.
I hope they got my favorite pieces and the silver anniversary block.
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#11 User is online   Lalror Icon

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Posted 22 February 2010 - 08:49 PM

I am a little worried about the limit on bricks I can use. I wanted to use the whole island (your own property) to build a castle with arches and thin bridges in the air and almost make my own city with cliffs and other brick consuming models.
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#12 User is online   Lalror Icon

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Posted 23 February 2010 - 01:43 AM

80,000 bricks and about 300,000,000 different combination types for player just in Character Creation, this game will be amazing.
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#13 User is online   Lalror Icon

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Posted 23 February 2010 - 10:25 PM

I already have a huge amount of ideas for my house.
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#14 User is offline   dpfru10 Icon

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Posted 26 June 2010 - 05:03 PM

I bet this will be the best M.M.O game in the world it looks addicting though it does stink that you can only play three days a week though.But I don't care.I think it gives them time to fix bugs or they want the kids to not be on the computer all day.
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#15 User is offline   Jayko543 Icon

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Posted 26 June 2010 - 08:45 PM

dpfru10: That's exactly my thoughts as to why they only have certain days. Doesn't help that this week it was only Saturday from 1 PM to 8 PM. And next week they wont have any tests . . . oh well . . .
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#16 User is offline   Dolnor Icon

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Posted 29 June 2010 - 06:21 AM

I think they will be adding a lot more behaviors when the game starts back up in 2 weeks. Also remember, the Devs have families and would like to enjoy a July 4th weekend...just like everyone else. -)

Although they didn't announce a wipe, don't be surprised it one is coming soon.

Also, everything you create on your property is stored to your hard drive. You can import those models into LDD to play with. But any changes in LDD are NOT saved to the game-created model. When you re-enter the game, the model will NOT be changed. You can only change in-game models... in-game to have the changes be saved. I tried testing this idea. Perhaps soon we can maybe upload our LDD created/modified models into the game... just not yet... but SOON™! -)
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